
Kartoon Channel oder Ameba buchen oder Titel kaufen
Besetzung: Christa Lewis
13 Folgen
1. The Doctor is Out / Where is Grandpa?

1. The Doctor is Out / Where is Grandpa?
Freeman believes the Gnarfs are ill, as Gobbo has turned yellow and is all swollen after he was bitten by a Zork. He sets up a hospital and "cures" one Gnarf after the other, even though they're not ill at all. Gramp has disappeared. After having devoured a huge amount of plants from Freeman's herbarium, he flew out of the rocket window. Freeman initiates a search mission.
2. Freeminator / Catch as Catch Can

2. Freeminator / Catch as Catch Can
The Gnarfs damage Freeman's radio. Freeman goes crazy and through a technical defect he turns himself into Freeminator. The Gnarfs find this super. An accident has led to Russ becoming mentally confused: he includes himself in the Gnarf family as a pet and no longer recognises Freeman. Instead, he thinks he's a Gnarf and Freeman is a Zork.
3. Bashematics / Freeman's Haute Cuisine

3. Bashematics / Freeman's Haute Cuisine
Freeman teaches the Gnarfs arithmetic. Unfortunately, he doesn't take into account that the examples he gives using chomps and numbers of clubs don't really introduce the Gnarfs to arithmetic, but stir up much more primitive drives. Freeman detects that the Gnarfs' food, chomps, have nearly no nutritional value. He tries to teach them to eat healthier food.
4. Ladies First / Feel Pulse - Be Machine!

4. Ladies First / Feel Pulse - Be Machine!
Freeman attempts to teach the Gnarfs manners. He starts off with the rule "ladies first". A large number of doors are set up in front of the rocket, which the Gnarfs then use for completely different purposes. Freeman believes a regular daily routine would benefit the Gnarfs. In his attempt to make them work, he turns into a pre-modern capitalist.
5. Total Therapy / The Scrolls of Moppa

5. Total Therapy / The Scrolls of Moppa
Freeman and Russ try to perform psychotherapy on Gamma. In addition, Russ is hypnotised by Freeman. When all Gnarfs lie down on the couch, even the couch goes crazy. Freeman mistakenly holds a dirty sheet of paper to be a relict from primeval times of Planet Moppa. He concludes from it that the Gnarfs were once intelligent. A big mistake, as it turns out.
6. Clowning Around / Gibbi's Big Day

6. Clowning Around / Gibbi's Big Day
After rehearsals with the Gnarfs for a classical play are unsuccessful, Freeman alters the direction of his lessons and winds up with a circus. The Gnarfs seem to be quite acrobatic, but this is unfortunately a misunderstanding. Via hair analysis, Freeman determines that Gibbi will be ten years old the next day. He organises a birthday party, but the Gnarfs have their very own way of celebrating.
7. Ah Luv Weedin' Ma Garden / Birth of Moppa

7. Ah Luv Weedin' Ma Garden / Birth of Moppa
Freeman wants to teach the Gnarfs farming. From a chomp fruit, a tendril grows high into the sky. The gigantic fruit that then sprouts from it threatens to strike dead the entire population. Freeman and Russ want to shoot a film with the Gnarfs. They're not exactly talented actors, but brilliant for action scenes.
8. Peace on Moppa Ho Ho Ho! / The Monster Plants of Moppa

8. Peace on Moppa Ho Ho Ho! / The Monster Plants of Moppa
Freeman intends to win the Gnarfs over for the idea of compassion and brotherly love. What better time is there for this than Christmas. He confronts the Gnarfs with Christmas rituals from a wide variety of cultures. Genetic manipulation turns harmless chomp plants into monstrous specimens. The Gnarfs eat the plants and as a result all they do is imitate Freeman in a lethargic manner.
9. Zorkalarm / Hitting the Note

9. Zorkalarm / Hitting the Note
To prevent the Zorks from continuously stealing chomps, an early-warning and communication system is installed. When the alarm is raised, it appears to the Gnarfs as if Freeman were the chomp thief. Freeman wants to teach the Gnarfs how to enjoy classical music. He assembles an orchestra and can't comprehend why all the Gnarfs are interested in is the sound of violins.
10. Moppenheim / For Better or Worse

10. Moppenheim / For Better or Worse
The Gnarfs are to act as artists. Freeman interprets everything they produce as art. He gets into an argument with Gabba, who doesn't understand why the chomp stock is cordoned off with a red rope. Freemann is appalled when he finds out that father and mother Gnarf are not properly married. He celebrates a wedding, and the Gnarfs have so much fun that everyone wants to get married to everyone.
11. Club Moppa / Freewheeling Freeman

11. Club Moppa / Freewheeling Freeman
Freeman prescribes the Gnarfs relaxation and sets up a holiday camp with Russ. But this only leads to more stress for all. Freeman believes, if he can convey the idea of the wheel to the Gnarfs, civilization would be established on its own. What he didn't think about is what Gnarfs can all do with a wheel - without in any way understanding the idea behind it.
12. Gnartial Arts / Hat and Chomp!

12. Gnartial Arts / Hat and Chomp!
Freeman wishes to canalize the Gnarfs' natural capacities for civilizational purposes. He tries to teach them Asian martial arts. Due to a misunderstanding, Freeman feels challenged to a duel with Gabba. Freeman wants to make public an alleged invention by Gobbo and makes use of all advertising clichés one can think of. All this is quite entertaining for the Gnarfs.
13. Gabba the Genius / Who Dunnit?

13. Gabba the Genius / Who Dunnit?
Freeman mistakenly holds Gabba to be a genius. In the attempt to prove it, he puts his own intelligence in question. Gramp's crutch is gone. Freeman opens criminal investigations. In the end, he winds up in prison himself.
Kreative und Besetzung
- Regie
- Produzenten
- Besetzung
- Studio
Rezensionen
- 0%
- 0%
- 0%
- 0%
- 0%
Hinweis zum Inhalt
Wiedergabesprachen
Untertitel
Mit der Bestellung oder Wiedergabe erklärst du dich mit unseren Nutzungsbedingungen einverstanden. Verkauft von Amazon.com Services LLC.















