
Season 2
12 episodes
13. Omen / Daybreak and Dawn

13. Omen / Daybreak and Dawn
The Selector battles are over, and life has returned to normal for the girls who participated. One girl, Kiyoi, feels that the LRIGs might be still out there, plotting, and she asks for help from the winner of the last game.
14. Reason / Hesitation and Resolution

14. Reason / Hesitation and Resolution
The LRIGs aren't gone after all, and a new wave of Selector Battles is about to begin. Kiyoi fears that they're planning something much bigger and much darker than before.
15. Initiation / Usual and Unusual

15. Initiation / Usual and Unusual
The 3rd round of Selector Battles has begin, and this time, there's a new addition to the rules: the Keycards. What changes will they bring to the battles, and why do they exist at all?
16. Crowding / Loser and Winner

16. Crowding / Loser and Winner
Suzuko is forced into the game once more. After being overwhelmed by the power of the keycard, Hitoe's LRIG, Midoriko, is stolen.
17. Gathering / Vortex and Turbid Water

17. Gathering / Vortex and Turbid Water
Selectors who were once LRIGs can "Unlock" to fight as LRIGs once more. Yuzuki uses this power to try and get Midoriko back, but... Meanwhile, Chinatsu wants her memories back, and is willing to do whatever it takes to get them.
18. Determination / Warmth and Pain

18. Determination / Warmth and Pain
Donor transforms into a keycard to save Chinatsu from Carnival. Donor and Piruluk manage to stave off Slow-ko and Aya's attacks, but then Carnival summons herself into the game!
19. Attachment / Trick and Trap

19. Attachment / Trick and Trap
Chinatsu entrusts Suzuko with Meru, and Ruuko becomes a Selector once more to save her friends.
20. Bond / Crime and Punishment

20. Bond / Crime and Punishment
Remember and Akira kidnap Amika, hoping to lure Kiyoi out and defeat her in a duel. With Amika held hostage, Kiyoi is forced into a battle where she's not allowed to fight back...
21. Contact / Key and Keyhole

21. Contact / Key and Keyhole
Suzuko is trying to figure out how to get Chinatsu's memories back when Carnival appears. Carnival has a message for her: this battle is being fought to determine who will be the new master of the Room of White Windows.
22. The Eve / Trust and Betrayal

22. The Eve / Trust and Betrayal
Carnival's plot succeeds and Ruuko and Suzuko are forced to battle. Two of the best Wixoss fighters in the world are locked in combat, and one will have to lose, unless their friends can come up with some way to get them out...
23. Choice / Battle and Battle

23. Choice / Battle and Battle
Suzuko unlocks Meru and battles Carnival with two LRIGs. But she's no match for Carnival's "Joker" ability. It will fall to someone else to defeat Carnival, and stop her terrible plot...
24. Light

24. Light
Ruuko abandons the battles, and Kiyoi becomes the new master of the Room of White Windows. Is it possible for her to put an end to this unstoppable chain of misery?
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